Bungie has shelved plans for its third and final live stream for Destiny 2's Curse of Osiris DLC in favor of addressing growing concerns in the community over the state of the game and its future direction. Instead, it will release a blog post penned by studio leadership to address the current atmosphere of anger which has engulfed in the game's community.
"We are investing all our efforts into delivering some higher priority information about Destiny 2", said David "DeeJ" Dague, community manager at Bungie, in a post on the studio's forums this afternoon. After players discovered that the game was scaling XP up and down depending on the length of the activity a player chose to participate in, there was a minor revolt, and Bungie immediately killed the system. The major issue is that the onscreen information seemed to suggest that XP was being gained/earned at a normal rate, but that wasn't the case.
It remains to be seen what Bungie has to say tomorrow in regards to the recent controversy, but with the Destiny 2 community now up in arms, let's hope Bungie outlines some concrete answers for where Destiny 2 goes from here.
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Several of these updates will be coming in updates on December 5 and December 12. It's nearly like they completely flipped the issues that they had in Destiny 1 and Desinty 2. Just look at the angry threads on the front page of the Destiny subreddit, which touch on issues like PS4-exclusive content, exotic emotes and a lack of variety.
As it turns out, Destiny 2 was purposefully throttling the amount of experience players were earning when earned in vast quantities - essentially making it take longer for them to receive Bright Engrams. The community wants an explanation for all of the above, a specific timetable for when things will improve, and hopefully some insight on why Bungie has stumbled trying to address everything so far.